Today we'll release an update to Borderlands 3 by or before 3:00 PM PDT that fixes a number of reported concerns. In addition, we'd like to outline our goals for patches and hotfixes in the coming weeks. But first, this week's patch notes and hotfixes: Notes for Patch 3
Added Support for Bloody Harvest, the free Limited Time Event starting on October 24 and ending December 5.
- During the event, the Main Menu will now become spooky when the micropatch has loaded and the event content is available
This week’s Borderlands 3 hotfixes, which will be live on all platforms by or before 3:00 PM PDT today, adjust Legendary gear across all manufacturers. Our goal with Legendary gear is to enable a large variety of playstyles and builds for all characters. After looking through the data, we found that that some pieces of Legendary gear were greatly outperforming others and felt they were limiting builds instead of increasing them. In addition, some of the damage output of Legendary gear limited the growth in combat engagements for the future so we tuned everything to an acceptable median. We expect all Vault Hunters to be able to create amazing builds and we want to support that with more ways to grow and reach those power levels. Weapon Hotfixes Maliwan
This week's Borderlands 3 hotfixes, which will be live on all platforms by or before 3:00 PM PDT today, address some player character passive abilities, gear balance, and some quality-of-life issues across the game. We're watching the character builds that players are creating and are looking through all the different gear available to make sure that there is something for everyone. This week, and in the coming weeks, there will be further adjustments to gear with the hopes of creating even more build types. Our goal is to adjust some of the less-used Legendary gear to bring them to the same level as some of the more popular options.
In addition, we are addressing reported bugs and are hard at work continuing to address other performance concerns. Thank you so much for your feedback and support. Please continue to submit any bugs you run into at...