Insurgency: SandStorm

Insurgency Sandstorm news

New Post-Release Content Survey Now Open!

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Please see our second post-release content survey here[www.surveymonkey.com] and give us your feedback on where to take new content and make changes to Sandstorm!

Last week we released the results of our last survey and showed off some of the new content we have in store, like new maps Outskirts and Ministry. Now that we’ve had a thorough look at all the data, it’s time for a follow up survey to help further determine the direction of Sandstorm’s post-release journey. If you missed the first survey, don’t worry, now’s your chance to let your voice be heard!

In this new survey we’ve narrowed our focus a bit. Questions include which new features, cosmetic categories, game modes, weapon upgrades, community management, and general balance improvements you’d...

Insurgency: Sandstorm Survey Results and Community Update

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Hi everyone,

A few weeks ago, we made a blog post previewing some upcoming content and explaining the change in our development philosophy to take a more community driven approach to our post-release content production. Over 9,000 of you took part in our survey, sharing your thoughts on the direction you feel we should take the game. Our team have been analyzing your feedback and would like to thank everyone for taking part in helping shape the future of Sandstorm. Below are some of the results and what players can expect both near and long-term.

We asked you: Where do you think the developers should focus their efforts if you had to choose one?

The results clearly indicated a strong desire for new features and content (44%), followed closely by optimization at (33%). Quality of life improvements (9.5%), gameplay and balance improvements...

Sandstorm News Update

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We brought in some heavy machinery to help build our upcoming map Compound




Your teammates won't be the only thing that gets carried in our upcoming map!
️


Help shape the future of Insurgency: Sandstorm!

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As revealed in our latest community update post, we will be taking a more community-focused approach to post-release development in the future. As part of this shift, we've released the post-release content survey[www.surveymonkey.com] to try to get a good sense of what changes, features and content the community wants in the future.

This is a great opportunity to contribute your opinions, thoughts and ideas. We highly suggest you fill it out as soon as you can.

Thanks for all your participation and feedback. We look forward to hearing from you...

Community update & post-release content survey.

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Hi all, Jon Higgins here from New World Interactive.

We’ve seen a lot of discussions recently asking what our team has been working on and we’d like to take this opportunity to fill you in on some of the things that have been going on behind the scenes at NWI.

First of all, our development team has continued to focus on improving the PC version of Insurgency: Sandstorm and that remains our top priority right now. As previously announced, our programming team dedicated the entire month of March to bug fixes and optimisation to try and address some of the important feedback gained from your posts and reviews. While we have released 4 patches in the span of roughly 30 days, we acknowledge there is still room for improvement. Our team is currently working on some more significant longer-term changes. We are glad however to see reports of...

Introducing brand new content...

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Hey everyone,

My name is Michael Tsarouhas, I am the lead game designer on Insurgency: Sandstorm. As we said in our previous post, we’re still hard at work optimizing the game and fixing bugs. But on this day, April 1st, we wanted to take a moment to show off some exciting new content we’ve been cooking up on the side.

Get ready for our brand new game mode…Frenzy



What is Frenzy?

Frenzy is a brand new cooperative mode for Insurgency: Sandstorm where players must fight against brutal enemy AI who are only armed with melee weapons. Instead of using worn out 40 year old AKMs, WWII era Mosins, and the same boring old high lethality weapons, enemies are armed only with Kukris and a menacing bloodlust for players. They’ll spread out, encircle, and charge to take you down. It’s just like your favorite zombie modes from other FPS games...

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