News & Updates

HOTFIX: 21/05/19

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Hi all,

Today we have pushed a hotfix to address some of your feedback over the past few hours, our team will continue to be looking for feedback so please let us know if you encounter any new issues.

Stability
  • Fixed a crash caused by Wwise when exiting the game.

Bug Fixes
  • Fixed issue where the local profile would be saved before the key binding changes had been applied resulting in key bind changes not being applied properly.
  • Fixed an issue where restricted areas could show as visually incorrect on the tactical map.
  • Fixed an issue where Explosive Drones were not able to enter windows correctly.
  • Fixed an issue where pressing escape on the Customize screen would not return you to the previous menu.
  • Fixed an issue where Match Preferences text size would be incorrect if only one game mode was selected.

INSURGENCY: SANDSTORM V1.2 - COMMUNITY TEST ENVIRONMENT NOW LIVE!

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Hi everyone,

Today we are launching a preview of our upcoming version 1.2 patch. This includes; two new weapons (the M99 and M82A1 anti-materiel rifles), a new map ‘Outskirts’, a new gamemode ‘Hardcore Checkpoint’, equipment customisation, new cosmetic options, an improved server browser, support for offline play, and numerous bug fixes including character interpolation.

This content is now playable on the Community Test Environment. However, please remember this is a preview build, so some issues are expected (see ‘Known Issues’). If you encounter any problems or have feedback for the development team, please respond in the CTE sub-section of the official game forums[forums.focus-home.com] or...

Community Update #2: New Game Mode - Hardcore Checkpoint

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Hey everyone, my name is Michael Tsarouhas, I am the lead game designer on Insurgency: Sandstorm. In today’s post we want to talk a little about our upcoming new official cooperative mode Hardcore Checkpoint. We’ll go over our motivation behind creating the mode, the pillars that govern its design, and how we turned traditional Sandstorm gameplay on its head and created something that plays unlike any of our other game modes. We’d also like to take this opportunity to say that you can check out all the content coming in our next update including Hardcore Checkpoint in our Community Testing Environment from May 20th to May 27th. Just go to your Steam Library and look for “Insurgency: Sandstorm Community Test Environment,” which you should own as long as you own Insurgency: Sandstorm.

The idea for Hardcore Checkpoint actually came from our...

Community Update #1: New Map - Outskirts

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Hey everyone, my name is Michael Tsarouhas. I am the lead game designer on Insurgency: Sandstorm. As a part of our effort to steer post-release Sandstorm onto a community-oriented path, we’re going to be releasing community updates like this one which provide an inside look at development and feature upcoming content. Before we begin, please remember to fill out our new survey here[www.surveymonkey.com] and let us know just what content and changes you’d like to see for Insurgency: Sandstorm’s ongoing post-release development.

As mentioned in our recent survey post, one of the things we learned from the results was that players are hungry for new maps. So today, we’d like to take some time to talk about our upcoming new map Outskirts, formerly known by...

The upcoming M82A1 CQ sniper rifle has stopping power to spare!

New Post-Release Content Survey Now Open!

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Please see our second post-release content survey here[www.surveymonkey.com] and give us your feedback on where to take new content and make changes to Sandstorm!

Last week we released the results of our last survey and showed off some of the new content we have in store, like new maps Outskirts and Ministry. Now that we’ve had a thorough look at all the data, it’s time for a follow up survey to help further determine the direction of Sandstorm’s post-release journey. If you missed the first survey, don’t worry, now’s your chance to let your voice be heard!

In this new survey we’ve narrowed our focus a bit. Questions include which new features, cosmetic categories, game modes, weapon upgrades, community management, and general balance improvements you’d...

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